

The most common bell that rings the end of a game, however, is the bottle test. This can include completing an objective set at the start of the game determined by what sort of mission is being conducted or by ruthlessly having every enemy model be removed from the table. Your opponent then repeats these phases for their own team before ending their turn and the cycle starting anew.Recovery – Anyone in your team who is wounded but not out of action has the chance to rise once more.Hand to Hand Combat – Get up close and personal as you introduce your opponents to the painful end of a chainsword or two.Shooting – Rain fire down upon your foes in a hailstorm of bullets, mass-reactive shells and such.


